using System;
using System.Collections;
using System.Collections.Generic;
using QFramework;
using UnityEngine;


namespace TowerDefence_QF
{
    public class GameEnter : BaseController
    {
        
        private void Start()
        {
            ResKit.Init();
            UIKit.Root.SetResolution(1920,1080,0.5f);
            UIKit.OpenPanel<MainInterface>();
            
        }

        
    }    
}

